Up to now VRS is only supported by the new Nvidia Turing architecture ( GTX 1650 and up). With this technique early results show up to 1.3x performance in Unreal Engine POC and 1.2x speedup in Civ 6. shade object in the background or behind fog with less resolution (up to using only one source for a 4x4 block). With it game designers can decide where to spend shading time and e.g. The GPU performance should be a bit slower than the old Intel HD Graphics 620 and therefore only some low demanding games like League of Legends should run with the UHD Graphics.Ī special new feature of the Gen11 graphics card is the new Variable Rate Shading (VRS) support. The TDP of the whole SoC is specified at 7 Watt. The clock rate ranges between 200 MHz (guaranteed base clock) up to 500 MHz (boost). It offers no dedicated graphics memory (no eDRAM cache like the Intel Iris Graphics 655 predecessor of the Coffee Lake SoCs). ![]() The Intel UHD Graphics G4 (Lakefield GT1 with 48 EUs) is an integrated graphics card in the Lakefield SoCs (e.g.
0 Comments
Leave a Reply. |